![]() Asset packs: Contains everything else, including the remaining scenes, resources, and Streaming Assets.The first scene is the scene that has a build index of 0. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. ![]() More info See in Glossary, and assets in the first scene A Scene contains the environments and menus of your game. NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |